Dynamic quests
You can create a quest for your class to play, with the help of AI. You write the prompt for the story you want. You select the learning outcomes it has to teach. AI drafts the quest from both, and you edit it before anyone plays.
The quest is wrapped in the world of Errandore. Students are still in the grove, still earning hats, still moving toward Cadbury Castle. What they face along the way is yours: the curriculum you chose, and the story you asked for.
They join with a room code. No account, and playing is free. Plans are for teachers.